Portfolio
Selected real-time VFX projects exploring motion, impact and readability.
Draco Meteor – Celestial Dragon Impact
A three-phase celestial dragon attack combining portal summoning, meteor descent, and a final explosive energy burst. Designed as a stylized yet readable real-time VFX sequence blending ghostly elegance with raw destructive power.
Summon Attack
A three-phase summoning attack evolving from an early master’s project into a polished, feedback-driven VFX sequence. Focused on energy buildup, fire dynamics, rock motion, and lighting to create a powerful, readable impact.
Ice Slash
A cold, razor-sharp slash designed for team-based gameplay, combining layered Niagara emitters, environmental interaction, and supporting VFX to create a cohesive, icy combat experience.
